I am a junior software developer driven by curiosity and a passion for creative problem-solving. I build responsive, intuitive web applications that create meaningful, user-centered experiences.


Degree #1:
B.S. in Computer Science: Game Design
Degree #2:
B.A. in Games and Playable Media
As a double major, I gained experience in both the development and design aspects of video game creation. My senior capstone projects involved developing fully realized video games with teams of 8–10 members over a nine-month period. Through these projects, I developed strong collaboration and communication skills while working in an Agile environment to plan, track, and meet project milestones on schedule.
These projects can be seen in my Other Works section.
Completed a comprehensive course on frontend development, covering HTML, CSS, JavaScript, and modern frameworks. Gained practical experience through hands-on projects and real-world applications.


Vulpecula is a 3D puzzle solving game where you collect spirits and guide them back home to the Celestial Realm. Traverse both Solar and Lunar Realms and use the spirits' unique abilities to aid you on your journey. Keep in mind that the spirits are quite considerate, and they just might run away if they're seen by humans!

Welcome to the field, farmer! Play with up to three of your friends as the best combat farmers this side of the Mississippi, defending haunted farms from the evil animated vegetables they grow in the fields. Cleanse this curse by planting crops, but be ready to reap what you sow!
Coding | Basketball | Video Games | Hiking | Bowling | Tennis | Swimming | Traveling | Biking
Here are some of the projects I have created.
Hover over the cards to learn more about each project.